The concept of turning video game franchises into movies is nothing new, and over the years we have seen our share of both good translations and terrible ideas. One of these movies that had many people scratching their heads was […] ↓ Read the rest of this entry…
Archive: September, 2014
Beep: A Documentary History of Video Game Music & Sound
Due to circumstances beyond our control (the reason for our involuntary summer hiatus), we’re a bit late reporting on this amazing looking Kickstarter campaign, but for those who don’t yet know about here is the press release and video: Journey Through the History of Game Music with a Definitive Documentary Film Pioneering musicologist launches creating […]
Catagon
Greetings lords and ladies! I have decided to venture into the classic realm, and make my own Amiga game: Catagon. It’s a clone of a LoadStar game called Paragon, originally created by Nick Peck for the C64. SoftDisk later released few different remakes (two for DOS, one for Windows 3.1). I started writing an Amiga […]
Damaged Goods: Why Retro Gamers Should Learn To Love Worn Cardboard Boxes & Poor Condition Classics
“I’m really sorry” read the email from the eBay seller, “the corners of the box are a bit worn but otherwise it’s in perfect condition”. There really was no reason for the seller to be sorry; this was exactly what I wanted to hear and I put a bid in immediately. In the antiques world […]
Arcades In The Movies: A Mashup Of Iconic Scenes Featuring Coin-Op Classics
Since the early 80s, video games, arcades, and the movies have been somewhat synonymous with one another as technology has advanced. During this time, countless coin-ops have made numerous appearances on the silver-screen, from the likes of Back To The Future’s nostalgic look back on Wild Gunman, to The Wizard’s laughable high-score antics with Double […]
New Hardware Hack Brings Digital Counter & Location Notation To The Commodore Datasette
As time and technology advance, some parts of video games and computers tend to become obsolete, and in the world of preservation, in some cases time is becoming limited. This is more so for computer based video games that were […] ↓ Read the rest of this entry…
How to tell an Atari CX2600 Heavy Sixer from a Light Sixer
Since I have had a complete Atari CX2600 ‘Heavy Sixer’ in my collection, I have been getting asked regularly how you tell a ‘Heavy’ from a ‘Light’ Sixer. At first glance they look pretty similar; six switches, woodgrain, same general shape. But look a little closer and the differences in Atari’s original VCS start to […]