If you’re a fan of the family-friendly fun of Disney’s animated films, you’ll undoubtedly remember the early Nineties with a great deal of fondness. Having recovered from the commercial disappointments of the Seventies and Eighties, as well as the blow of losing Don Bluth and a number of other animators, the company had entered a […]
Archive: December, 2016
The Making Of Star Wars: The Empire Strikes Back
In some respects, University Of Massachusetts graduate Rex Bradford secured his position in Parker Brothers’ videogame group by being in the right place at the right time. But getting to that right place involved a childhood of playing board games and extensively coding at university. “As a kid, I played Risk and other board games. […]
Classic Moments: Atic Atac
[BIO] Having established itself as a premier Spectrum developer with the likes of Jetpac, Ultimate Play The Game was already a company to look out for – but in late 1983, it took its releases to the next level. By moving on from the comparatively limited 16K Spectrum, Ultimate could produce bigger and more graphically […]
Licence To Thrill: Robocop
Few movies before and since 1987 have broken the mould like RoboCop. Granted, there have been plenty of violent sci-fi films; plenty of satire, too. But combining them both while interweaving a bleak future where corporations play an omnipresent role in the lives of ordinary citizens, together with a wicked sense of humour, created an […]
Sqrxy 4 Physical Version Release Date?
Hello, anyone heard about the release date for the physical version of Sqrxy 4? The developer i spoke to said about December but haven’t heard back from him with an order link. Might be next year now. Thanks.
The Making Of Blue Lightning
In the summer of 1987 Sega Enterprises unleashed the first game to use the upgraded version of the famous Super Scaler hardware, After Burner. It set the arcades alight, enabling audiences everywhere to take control of a F-14 Tomcat fighter jet and pretend they were Maverick in Top Gun. Home versions started to appear throughout […]
Modern Review: Active Soccer 2 DX (PS Vita)
Ever since Electronic Arts stopped releasing its FIFA games on the Vita, soccer fans have had little to get excited about when it comes to kicking the old pig bladder into the onion bag on Sony’s handheld. Hell, Konami didn’t even bother putting its Pro Evo games out on the system, full stop. The last […]
The Making Of Scooby Doo
By the mid-Eighties, Elite Systems’ co-founders, Richard and Steve Wilcox, were no strangers to licence-based videogames. In fact, their West Midlands operation had thrived on working with licences from their first release onwards. But Richard remembers Scooby-Doo representing far more to him than just a licensing opportunity. “God, I loved the Scooby cartoons. I still […]
REKO cards for Soliton working under AmigaOS4.1 Final Edition?
Has anyone been able to use the REKO datatype with Soliton running on AmigaOS4.1 Final Edition? It appears to no longer be working on my A1-X1000.
Get Ready for the Sonic Hacking Contest’s 15th Anniversary Early
We’re already talking about Hacking Contest in 2017? You bet! The Sonic Hacking Contest’s 15th anniversary is upon us all and they need your help in a big way! The early report brings about rule changes and new trophies are being introduced in next year’s contest. New rules are set to enact new “quality control” measures […]