Kind of Amiga gaming related, this might come in handy for some of you: Turrican for the Genesis is a okay port, but have 2 big problems: The fantastic Soundtrack was translated very bad. When you collide with an enemy, the health gauge is drained 4 times faster than the original and this make the […]
This is borderline insulting: https://www.kickstarter.com/projects…layer/comments
https://www.kickstarter.com/projects/514621648/tower-57 https://www.kickstarter.com/projects…/posts/1330913 Today’s update shines a light on the biolab, but first a quick announcement for our Amiga-loving backers. We’ve reached an agreement with a developer to handle the Amiga ports, which means we can now make it an official stretch goal! The mark is set at a low 1.000 Euro (I really want to […]
Check it out! They didnt seem to be to happy with its offerings 🙂 https://www.youtube.com/watch?v=9J_f24jjVIE
https://www.kickstarter.com/projects/514621648/tower-57 This creators of this retro style "chaos engine" clone is, according to their latest update, considering an AmigaOS 4 port (which they claim should be possible). I’m pushing for an MorphOS and AROS port too 🙂 But I think the more people that shows their support for such a port, the more likely it […]
I know most of us here started off on the mighty 64 so I’m sure you’ll enjoy this new game from saimo 🙂 ————————————————– Hi all, I have just released the sequel of BOH and Huenison: it’s called MAH, and you can freely download it from CSDb. It is an arcade game of a kind […]
What happens when you play an AGA Game on a ECS/OCS Computer? Does it work and if it does do the colours reduce? Read that some CD32 games (AGA Chip) can be played on a CDTV (ECS/OCS Chip).
Why were there a Limited Array Of CDTV Games?
So been playing around with some of the old games on my A4000d. Why is it some simply won’t run no matter how much I try? Even going into the startup and disabling all fast mem and such they just don’t go for example Drip freezes as soon as you get to the actual game. […]
I’ve had to switch to v1.5.0 (I was trying to port v1.6.0 but was having compiler issues). Finally added ‘real’ MIDI support to this project after people have been asking me to do it for years 😉 Should be able to stick it up on AmiNet in the next couple of weeks.