“Don’t make him a killing machine!”: Hitman developer IO Interactive got the James Bond gig because its games are more about creativity and stealth than shooting
News

“Don’t make him a killing machine!”: Hitman developer IO Interactive got the James Bond gig because its games are more about creativity and stealth than shooting

Just because he has a license to kill doesn’t mean he needs to go overboard

One email a week: the best new articles, hidden gems, and zero spam. Insert coin to continue.