
The 16-Bit RPGs That Still Outclass Modern Games
Every few years I sit down with a modern blockbuster — some gorgeous, hundred-hour epic with a map the size of a…

Every few years I sit down with a modern blockbuster — some gorgeous, hundred-hour epic with a map the size of a…
Saturday, October 31
See all of today’s history →New · Retro Trivia Quiz #1
From Puck-Man to the PlayStation plot twist — take the general-knowledge retro quiz and earn your rank, from Insert Coin to Retro Royalty.
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SNK and Capcom’s finest meet on a 160×152 screen and somehow lose nothing in the shrink. The Match of the Millennium is not just the Neo Geo Pocket Color’s best fighter — it is one of the finest handheld fighting games ever made.

NTSC or PAL, which revision, which controller, RF or HDMI, flash or originals — and what to pay. The complete 2026 guide to buying and setting up an Atari 7800.

Rotating towers, car combat, street basketball and a twin-stick legend on a two-controller harness: ten 7800 games the warehouse years buried, dug up and played.

b*nQ, Bentley Bear, Rikki & Vikki and a rescued Lucasfilm prototype: how the homebrew scene finished the library the warehouse years interrupted.

A joypad in the box, Asteroids in the firmware and a price the NES couldn’t match: how the ProSystem lived a different, gentler life across the Atlantic.

Display lists versus tiles, dozens of objects versus eight sprites a line: how GCC’s MARIA chip argued with Nintendo’s PPU — and why her road not taken still matters.

They upgraded Missile Command until Atari sued them, made Ms. Pac-Man, then built Atari a whole console. The story of General Computer Corporation, the 7800’s second creator.

SNK’s co-op run-and-gun in a faithful, demanding port — the rotary stick stayed in the arcade, but the war came home nearly whole.

It is launch day for the most ambitious thing Blaze Entertainment has ever put in a plastic shell. The Evercade Nexus is…