Hideo Kojima says development on his mysterious horror game OD is “progressing smoothly,” and he can’t wait to tell us more about it.
During an Xbox broadcast at this year’s Tokyo Game Show, Kojima provided some quick updates on OD and Physint, which are now both being published by Xbox Game Studios.
On OD, he says: “Performance capture and ADR recording, which had been paused during the SAG strike, resumed this year, and production is proceeding on schedule. Sophia Lillis, Hunter Schafer, and the team have delivered intense and outstanding performances, which I can’t wait for you all to see.
“OD is a completely new kind of game that tests the thresholds of fear,” he continues. “Through constant experimentation and iteration, the project is steadily taking shape. We look forward to sharing more information later down the line.”
More to follow…
