“The game is the design document”: Hades 2 devs don’t have “long, elaborate” plans that “lay out the future of the things we’re making” because Supergiant is “a heavily iterative studio”
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“The game is the design document”: Hades 2 devs don’t have “long, elaborate” plans that “lay out the future of the things we’re making” because Supergiant is “a heavily iterative studio”

It’s clearly a method that works well

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