Clair Obscur: Expedition 33’s possible endings aren’t particularly cheery because the French JRPG’s creative lead likes “really sad stories” and wanted to give players “an impossible choice”
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Clair Obscur: Expedition 33’s possible endings aren’t particularly cheery because the French JRPG’s creative lead likes “really sad stories” and wanted to give players “an impossible choice”

But it also gives players the chance “to finally take things in their own hands”

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