Saros will “tempt you to do tricky things”, its game designer tells me about its aggressive, creative shield combat: “How much do you feather the stick?”
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Saros will “tempt you to do tricky things”, its game designer tells me about its aggressive, creative shield combat: “How much do you feather the stick?”

Big Preview | Saros’ shield reminds me of Crazy Taxi: “I was playing it two weeks ago!” says lead game designer Abebe Tinari

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