A new Xbox survey is asking players how they would feel about future titles being console-exclusive to Xbox, with Fallout, Hideo Kojima‘s Physint, and Minecraft name-dropped.
Since its massive spending spree on the likes of Activision Blizzard and Bethesda, Xbox has been a bit all over the place when it comes to exclusives. Aside from honoring exclusive deals with the likes of Deathloop and Ghostwire: Tokyo, Microsoft went all-in on being a third-party publisher for a bit there, bringing almost every one of its games to PS5. Then, with the appointment of new Xbox CEO Asha Sharma, the strategy changed again: Gears of War: E-Day was confirmed to be on Xbox and PC only, despite reports that its PS5 port was apparently close to completion.
And now – barring Fable, which was previously confirmed for a PS5 launch – it looks like Microsoft may be priming players for more exclusivity. As highlighted by Windows Central, some Xbox Insider members have received surveys asking about game exclusivity and where they would play the title – or if they would play it at all if it’s not on PS5 or Switch 2.
These reportedly included questions about Fallout, The Elder Scrolls, and the upcoming Hideo Kojima game, Physint, which Xbox Game Studios recently became the publisher of, following Sony’s decision to cancel the project. Kojima himself has said he doesn’t know if Physint will release on PlayStation.
However, it’s the final question that is likely to raise the most eyebrows. The question asks players to imagine every Xbox game – barring Call of Duty, which Microsoft is legally required to release on other platforms until at least 2033 – was an exclusive. However, it adds “For Minecraft only, existing titles would no longer be available for purchase on PlayStation or Nintendo consoles, and would not receive any new content updates.”
I don’t think people would be happy if Fallout 5 or Elder Scrolls 6 were exclusive to Xbox for sure, but the idea of removing Minecraft from PlayStation and Nintendo consoles, as well as no longer giving updates to those versions, is so brazenly a bad decision that even being floated is concerning.
Minecraft on Nintendo Switch has sold over 4 million physical copies in Japan alone, and the worldwide number is likely to be much higher, while the PS4 version of the game had over 17 million players as of 2019 – and given that a native PS5 version didn’t release until 2024, again, that number is likely to have far surpassed it. Obviously, it’s just a hypothetical for now, but I can only imagine that taking Minecraft away from millions would have a backlash that makes complaints about Sony’s killing physical games look like nothing much.
