34-year game dev veteran says Clair Obscur: Expedition 33 “ruined” his worldview because Sandfall had a bunch of junior devs finding “shortcuts” to make an RPG that “looks AAA”
34-year game dev veteran says Clair Obscur: Expedition 33 “ruined” his worldview because Sandfall had a bunch of junior devs finding “shortcuts” to make an RPG that “looks AAA”