Square Enix have been anything but shy in re-releasing their back catalogue for modern devices. From the likes of Chrono Trigger to Final Fantasy Tactics, many of our favourites adventures of yesteryear can now be kept in our pocket. The latest addition to their digital library is the PlayStation 1 epic Final Fantasy VII, now […]
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Tower 57 Kickstarter – AOS and MorphOS confirmed

https://www.kickstarter.com/projects/514621648/tower-57 https://www.kickstarter.com/projects…/posts/1330913 Today’s update shines a light on the biolab, but first a quick announcement for our Amiga-loving backers. We’ve reached an agreement with a developer to handle the Amiga ports, which means we can now make it an official stretch goal! The mark is set at a low 1.000 Euro (I really want to […]
The PlayStation Book Is Out Today!

This month marks 20 years since the UK launch of Sony’s industry-changing PlayStation console, and to celebrate we’ve put together a bookazine featuring 180 pages dedicated to the little grey box of wonders. If you owned one of these iconic machines, you’ll know that it was home to a huge number of classic games, […]
Modern Review: Horizon Chase (iOS)

The current trend for new games with overtly retro-themed visuals and gameplay mechanics shows no sign of slowing, and the voracity with which they are lapped up by the game-buying public shows no sign of abatement. You only have to look at the success of games like Steamworld Dig, Nidhogg and Hotline Miami to see […]
The Bear Essentials: Developing a Commodore 64 game

Part One: Initialising and moving a sprite I find it absolutely incredible that the Commodore 64 development scene is alive and well. Thanks to companies like Psytronik there is still a healthy stream of games arriving on the C64 25 years after I first got my machine in 1990. I was fairly late to the […]
YouTuber Explains Retro Graphics

It’s easy to tell that retro machines had some graphical limitations – sometimes, pretty severe ones. But if you’ve ever wondered about exactly how they were limited, it’s not always been easy to tell. Luckily, a user called The iBookGuy is publishing a video guide that shows exactly how older systems handled their graphics, as […]
GameSacks AMiga CD32 Review

Check it out! They didnt seem to be to happy with its offerings 🙂 https://www.youtube.com/watch?v=9J_f24jjVIE
Mario’s Tennis

We’re not ones to trash the Virtual Boy unnecessarily – while it does have its faults, it’s not completely devoid of merit. However, it’s got to be said that Mario’s Tennis was a pretty weak pack-in game. On one hand, you can see why Nintendo chose it. The movement inherent in a tennis game can […]
Dragon Warrior/Quest

November. 1990. Nintendo Power had begun distribution of the free copies of Dragon Warrior/Quest for Subscribers. At the time I was just excited to be getting a new game. I had no idea what I was getting into. I would never have called, nor would I now call my father a gamer. But when he […]
Sega Dreamcast Wireless Control Pads ‘DreamConn’ Out Now

Although ahead of its time, the Dreamcast arrived a good few years before wireless technology became a gaming standard. With plenty of fans still supporting Sega’s swan song today, it comes as no surprise that an aftermarket cable-free control pad is now available – the DreamConn.
