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retro news

Retro Inspired Indie Hit ‘Cave Story’ Port In Development For Sega Mega Drive With Playable Demo

July 6, 2016 / admin / retro news
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If you haven’t already experienced the masterpiece that is Cave Story, you really owe it to yourself to. Also known as Dōkutsu Monogatari, this 2004 indie release for Windows based PCs is a critically acclaimed hit which pulls in everything that made the likes of Castlevania, Metroid and Mega Man great. While it is already […]

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Multiplayer Showcase Lights the Fuse with Saturn Bomberman

July 5, 2016 / admin / retro news
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Why stick to fireworks when you can use bombs? A new Multiplayer Showcase installment is out featuring one of the most popular SEGA Saturn multiplayer experiences, Saturn Bomberman starring Hudson Soft’s all-star lineup in a massive free-for-all. We’ll be taking a look at the different stages and examine the differences in the eight and ten player […]

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Krikzz Opens Orders For ‘Everdrive GBA X5’ Game Boy Advance Flash Cartridge

July 4, 2016 / admin / retro news
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The moment Nintendo Game Boy Advance fans have all been waiting for is finally here. Flash cartridge manufacturer Krikzz has finally unveiled the Everdrive GBA X5 and opened up pre-orders for the feature packed device. Best of all, those lucky enough to secure their place on the list will hopefully have their cartridges towards the […]

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Hewson Consultants Returns With Hyper Sentinel

July 4, 2016 / admin / retro news
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If you’ve ever thought that the modern shoot-’em-up scene has moved too for from the likes of Eighties classics such as Uridium, you are in luck – Hewson Consultants is back, and the company has brought Hyper Sentinel with it. Of course, as usual these days it’s a Kickstarter project. The company is describing its […]

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Power Strike II

July 1, 2016 / admin / retro news
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As the Master System entered its twilight years, Sega was faced with a problem – the machine was worth supporting in territories where it had gained popularity, such as Europe, but it would have to provide original software due to a dearth of third-party support. With sensible outsourcing and very limited production runs to avoid […]

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System Shock Remake Is Live On Kickstarter

June 30, 2016 / admin / retro news
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Mid-Nineties PC gamers are bound to remember System Shock with some fondness – it was a groundbreaking game that scored highly with the press and innovated in key areas, and you can see its legacy woven into the fabric of modern first-person shooters today. Well, there’s good news: it’s coming back and with a brand […]

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Final Fantasy VII Monopoly Due In April

June 29, 2016 / admin / retro news
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Put down your Sonic Boom Monopoly, pack away Street Fighter Monopoly and shelve Nintendo Monopoly – a new videogame-themed variant of the classic board game has arrived! Final Fantasy VII Monopoly features characters and locations from the 1997 RPG classic, including the likes of the protagonist Cloud, the villainous Sephiroth and body piercing enthusiast Aeris. (Too […]

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Brand New Game Boy Platformer ‘Rocket Man’ Gets Playable Demo ROM

June 29, 2016 / admin / retro news
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Drawing inspiration from Capcom’s finest Mega Man series, an all new homebrew platformer has been born from the depths of Spain. Rocket Man is the latest development to hit the Nintendo Game Boy and one that is already showing plenty of promise.

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Turbo Esprit

June 27, 2016 / admin / retro news
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As a kid, I never really got the concept of going out for a drive. To my mind, driving had always been a very purposeful activity – something you did because you had a particular destination in mind. Of course I was looking at it as a passenger, the only perspective my age afforded me […]

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The Bear Essentials: Developing a Commodore 64 game – Part 4

June 26, 2016 / admin / retro news
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Part 4: Studying SID It’s been over a year now since I started work on my platform game, and there is still plenty of work to do on it. I would never have imagined it would take me this long to make a Commodore 64 game, but I constantly find myself revisiting things that I […]

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Recent Posts

  • Dark Souls director Hidetaka Miyazaki was always “fascinated” by the “weird” executives of other companies: “I use some of them as enemy characters in our games”

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  1. Tom on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMay 19, 2025

    I have recently acquired one of these units, found in an outhouse and seemingly nearly unused. This is still in…

  2. Ian on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredNovember 8, 2023

    Only 600 of these were ever made. I have #1 & #600 as I did the hardware design for BT,…

  3. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredOctober 26, 2023

    Could you please contact me as due to the rarity if genuine your looking at a 5 figure sum.

  4. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredJuly 17, 2023

    Could you upload a picture at all as not much is known about them. Is it numbers on back

  5. Robert on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMarch 20, 2023

    I have one of these

Recent Posts

  • Dark Souls director Hidetaka Miyazaki was always “fascinated” by the “weird” executives of other companies: “I use some of them as enemy characters in our games”

    September 20, 2026
  • 1 hour in, Genshin Impact devs’ cozy life sim feels like cosmic Animal Crossing – but that might not be a bad thing

    September 20, 2026
  • Assassin’s Creed Brotherhood is still basically the DNA of all Ubisoft open-world games

    September 20, 2026
  • Hideo Kojima didn’t think Physint would be at risk of cancelation because “this is the biggest selling title I could possibly create”

    September 20, 2026

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