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retro news

Our experts’ favorite board games of 2025

December 30, 2025 / admin / retro news

Our experts weigh in on their favorite board games to come out in 2025

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2019

My cat tore my last gaming chair to shreds, so I decided to try one we could both sit in

December 30, 2025 / admin / retro news

Boulies Master Rex review: “The built-in adjustable lumbar support is the main selling point of this chair for me”

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2019

My gaming new year’s resolution? Finally buy this one peripheral for my PC

December 30, 2025 / admin / retro news

Here’s why I’m letting my keyboard and mouse gather dust, and picking up a PC controller this year.

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2019

Everything you wanted to know about Battlefield 6 and Redsec but were too busy being shot at to ask

December 30, 2025 / admin / retro news

From weapons to tanks, settings and more. Here’s GamesRadar’s complete guide to BF6 and Redsec

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2019

Former Rockstar lead says the studio’s wildest ideas “wouldn’t have been as good as GTA,” though he respects Larian for ditching Baldur’s Gate 4: “It’s not obvious. It’s very risky”

December 29, 2025 / admin / retro news

Larian Studios is returning to Divinity instead

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2019

Assassin’s Creed Shadows’ Yasuke and Naoe could influence how future protagonists move: “All these things can and should affect a little bit of how their physicality translates”

December 29, 2025 / admin / retro news

The contrast between them is of particular interest

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2019

Dark Souls and Elden Ring mastermind Hidetaka Miyazaki “wouldn’t necessarily say” that FormSoftware invented the Soulslike genre

December 29, 2025 / admin / retro news

Miyazaki-san believes players were searching for these kind of games already

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2019

The Hundred Line’s “Spiderverse”-inspired 100 endings might continue to grow, the Danganronpa creator tells me: “You’ll end up with quite a Frankenstein’s monster of a game in the end – but I absolutely have the ambition to make that”

December 29, 2025 / admin / retro news

Kazuktaka Kodaka and Kotaro Uchikoshi on The Hundred Line as a hyper ambitious “culmination” of decades of narrative game development: “There was meaning behind creating 100 endings to it, that 100 people would have 100 different opinions on their 100 endings”

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2019

OG Counter-Strike co-creator has “some regrets” over leaving – “A lot of the people who I still keep in touch with at Valve, I kind of notice that they’re really well off financially”

December 29, 2025 / admin / retro news

Minh ‘Gooseman’ Le left to work on different games

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2019

25 years since Jak and Daxter challenged Naughty Dog to find “the most beautiful thing we could pull off” on PS2, its writer “still misses” the action duo’s world

December 29, 2025 / admin / retro news

Interview | Exploring the PS2 classic with Naughty Dog alum Dan Arey

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2019
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