Larian learned Divinity: Original Sin’s random loot is “frequently confusing” and didn’t “save us much time,” which is why Baldur’s Gate 3 and now Divinity are handcrafted
Larian learned Divinity: Original Sin’s random loot is “frequently confusing” and didn’t “save us much time,” which is why Baldur’s Gate 3 and now Divinity are handcrafted