Quake 2 dev felt “breathless” when he saw how Valve was using id Software’s engine, and it led to one of my favorite games of the ’00s: “26 years later and I can still say ‘Wow'”
Quake 2 dev felt “breathless” when he saw how Valve was using id Software’s engine, and it led to one of my favorite games of the ’00s: “26 years later and I can still say ‘Wow'”