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  • The Witcher 4 director wants tough choices in RPGs, “even if the emotion in the end is sadness,” because “we want players to feel rewarded”

The Witcher 4 director wants tough choices in RPGs, “even if the emotion in the end is sadness,” because “we want players to feel rewarded”

May 19, 2025 / admin / retro news
“We want to put player agency in the center”
2019

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