Before his days of kicking ass and chewing gum, Duke Nukem was following in both Sonic and Mario’s platforming footsteps. First arriving in 1991, Apogee Software’s MS-DOS adventure was anything but memorable – despite being an enjoyable shareware release – in comparison to its 3D follow up, but is that all about to change? One homebrew developer is creating an unofficial version of the 2D platformer for the Sega Master System, reusing all of the DOS game’s artwork and assets.
Unofficial ‘Duke Nukem’ Platformer In Development For The Sega Master System
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