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  • 2015 (Page 56)

Archive: 2015

Super Metroid MSU-1 Hack Brings Blake Robinson’s Orchestral Soundtrack To The Super Nintendo

May 9, 2015 / admin / retro news
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Super Metroid is often praised for its lonely and atmospheric feel which is communicated through an incredible soundtrack by Kenji Yamamoto and Minako Hamano. Even today the game’s audio holds up rather well and further proves how powerful the Super Nintendo‘s soundchip really was. Paying tribute to the composers, fans of the series have made […]

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Upcoming Nintendo NES Homebrew ‘The Legends Of Owlia’ Trailer & Downloadable Demo Released

May 9, 2015 / admin / retro news
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Originally announced back in 2013, The Legends of Owlia has been in development for quite some time, but the long wait is now proving its worth. Gradual Games have just released a new trailer for their upcoming Nintendo NES homebrew adventure and it sure is showing promise. Heavily drawing inspiration from The Legend of Zelda, […]

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Retro Review: Stunt Race FX (Super Nintendo)

May 9, 2015 / admin / retro news
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Back in 1994, Nintendo released their second Super FX enabled game on the Super Nintendo, Stunt Race FX. A racing game that, like Star Fox, was co-developed by Argonaut Software and featured full 3D polygon graphics not normally seen on 16bit systems. Unlike Star Fox though, Stunt Race FX seems to be barely mentioned within […]

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Retro Review: Doom 64 (Nintendo 64)

May 9, 2015 / admin / retro news
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When Quake entered the gaming scene, PC gamers dropped their jaws in amazement. It combined brand new 3D-graphics with the simple shooting mechanics of Doom, albeit with better scripted events. Topping it off was a combination of science-fiction and medieval themes, as well as a skin-crawling soundtrack by Trent Reznor of Nine Inch Nails. Just […]

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SEGAbits & Sonic Retro present Boom Talkalaka #3: TV and Comics and Crossovers, oh my!

May 8, 2015 / admin / retro news
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SEGAbits and Sonic Retro team up to bring you a podcast focused on SEGA’s Sonic Boom franchise! Hosted by Barry the Nomad of SEGAbits.com and David the Lurker of SonicRetro.org, Boom Talkalaka features discussion of the many aspects of Sonic Boom – from comics and episodes of the cartoon, to the video games and toys. […]

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Who Needs Banjo-Kazooie?

May 7, 2015 / admin / retro news
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Developer Playtonic must be feeling pretty pleased with itself. Its spiritual successor to Banjo-Kazooie, Yooka-Laylee, recently launched on Kickstarter and has smashed records left, right and centre. Playtonic consists of a group of ex-Rare staff, including Chris Sutherland and Steve Mayles, two of the creators of Banjo-Kazooie, and its first game has already become the […]

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RetroActive’s ‘Ultra HDMI’ Adapter For Nintendo 64 Coming Soon

May 7, 2015 / admin / retro news
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With so many displays today relying on the HDMI standard, classic consoles are slowly being forgotten by television manufacturers. While there are solutions available in the upscalers and converters out there, the simplicity of being able to plug and play is anything but present. This is where the Ultra HDMI steps in: a brand new […]

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Show us your collection: #31 Gary Ptaszek

May 6, 2015 / admin / retro news
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Number 31 in our amazing collections series and this time it’s Retro Collective Europe member Gary Ptaszek’s turn to show off his awesome collection. Gary is also proof that gaming can be good for your health. Check out his Q and A to find out how… The Collection Click on images to enlarge Q and […]

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Wolfenstein – Spear of Destiny

May 6, 2015 / admin / retro news
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This post is written by Jake Parr. Gunning down the Jerries in Wolfenstein 3D may not have marked the beginning of the first- person shooter genre, but it certainly shaped its future. Back in 1992, running and gunning through labyrinths with a framerate so smooth was a mind­blowing concept. A handful of months after id Software released […]

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Blazing Lazers

May 6, 2015 / admin / retro news
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Blazing Lazers is one of those games that just goes with the PC Engine / Turbografx hardware. It’s not the best shoot-’em-up on the platform, but by virtue of arriving early in the system’s life and having far less competition in the Western market than it did in Japan, it’s become closely linked to the […]

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