This month marks 20 years since the UK launch of Sony’s industry-changing PlayStation console, and to celebrate we’ve put together a bookazine featuring 180 pages dedicated to the little grey box of wonders. If you owned one of these iconic machines, you’ll know that it was home to a huge number of classic games, […]
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Modern Review: Horizon Chase (iOS)
The current trend for new games with overtly retro-themed visuals and gameplay mechanics shows no sign of slowing, and the voracity with which they are lapped up by the game-buying public shows no sign of abatement. You only have to look at the success of games like Steamworld Dig, Nidhogg and Hotline Miami to see […]
The Bear Essentials: Developing a Commodore 64 game
Part One: Initialising and moving a sprite I find it absolutely incredible that the Commodore 64 development scene is alive and well. Thanks to companies like Psytronik there is still a healthy stream of games arriving on the C64 25 years after I first got my machine in 1990. I was fairly late to the […]
YouTuber Explains Retro Graphics
It’s easy to tell that retro machines had some graphical limitations – sometimes, pretty severe ones. But if you’ve ever wondered about exactly how they were limited, it’s not always been easy to tell. Luckily, a user called The iBookGuy is publishing a video guide that shows exactly how older systems handled their graphics, as […]
GameSacks AMiga CD32 Review
Check it out! They didnt seem to be to happy with its offerings 🙂 https://www.youtube.com/watch?v=9J_f24jjVIE
Mario’s Tennis
We’re not ones to trash the Virtual Boy unnecessarily – while it does have its faults, it’s not completely devoid of merit. However, it’s got to be said that Mario’s Tennis was a pretty weak pack-in game. On one hand, you can see why Nintendo chose it. The movement inherent in a tennis game can […]
Dragon Warrior/Quest
November. 1990. Nintendo Power had begun distribution of the free copies of Dragon Warrior/Quest for Subscribers. At the time I was just excited to be getting a new game. I had no idea what I was getting into. I would never have called, nor would I now call my father a gamer. But when he […]
Sega Dreamcast Wireless Control Pads ‘DreamConn’ Out Now
Although ahead of its time, the Dreamcast arrived a good few years before wireless technology became a gaming standard. With plenty of fans still supporting Sega’s swan song today, it comes as no surprise that an aftermarket cable-free control pad is now available – the DreamConn.
Save States Console Add-On ‘SNES-Tap’ Set For The Super Nintendo
One of the greatest developments to ever come out of the emulation scene is save state functionality. Those frustrating moments where you had to leave a half-finished game were soon long gone, except of course you had to be playing on anything but the original console. In the near future though, the very same feature […]
Rollcage Developers Talk GRIP
If you’ve been following Kickstarter projects lately, and it seems to be increasingly vital to do so as a fan of retro games, you might have noticed a futuristic racing project called GRIP gaining attention. If not, take a look at the video above. The goal is CAD$657,000 and the campaign runs until 10th September. […]