[BIO] Having established itself as a premier Spectrum developer with the likes of Jetpac, Ultimate Play The Game was already a company to look out for – but in late 1983, it took its releases to the next level. By moving on from the comparatively limited 16K Spectrum, Ultimate could produce bigger and more graphically […]
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Licence To Thrill: Robocop

Few movies before and since 1987 have broken the mould like RoboCop. Granted, there have been plenty of violent sci-fi films; plenty of satire, too. But combining them both while interweaving a bleak future where corporations play an omnipresent role in the lives of ordinary citizens, together with a wicked sense of humour, created an […]
The Making Of Blue Lightning

In the summer of 1987 Sega Enterprises unleashed the first game to use the upgraded version of the famous Super Scaler hardware, After Burner. It set the arcades alight, enabling audiences everywhere to take control of a F-14 Tomcat fighter jet and pretend they were Maverick in Top Gun. Home versions started to appear throughout […]
Modern Review: Active Soccer 2 DX (PS Vita)

Ever since Electronic Arts stopped releasing its FIFA games on the Vita, soccer fans have had little to get excited about when it comes to kicking the old pig bladder into the onion bag on Sony’s handheld. Hell, Konami didn’t even bother putting its Pro Evo games out on the system, full stop. The last […]
The Making Of Scooby Doo

By the mid-Eighties, Elite Systems’ co-founders, Richard and Steve Wilcox, were no strangers to licence-based videogames. In fact, their West Midlands operation had thrived on working with licences from their first release onwards. But Richard remembers Scooby-Doo representing far more to him than just a licensing opportunity. “God, I loved the Scooby cartoons. I still […]
Get Ready for the Sonic Hacking Contest’s 15th Anniversary Early

We’re already talking about Hacking Contest in 2017? You bet! The Sonic Hacking Contest’s 15th anniversary is upon us all and they need your help in a big way! The early report brings about rule changes and new trophies are being introduced in next year’s contest. New rules are set to enact new “quality control” measures […]
Get Ready for the Sonic Hacking Contest’s 15th Anniversary Early

We’re already talking about Hacking Contest in 2017? You bet! The Sonic Hacking Contest’s 15th anniversary is upon us all and they need your help in a big way! The early report brings about rule changes and new trophies are being introduced in next year’s contest. New rules are set to enact new “quality control” measures […]
Dreamcast Exclusive ‘In the Line of Fire’ Hits Kickstarter

There have been a couple of recent Kickstarter projects that have added Dreamcast stretch goals, with the promising Megadrive/Genesis platformer Tanglewood being the latest. Now though, a team based in Denver known as Militia Studios has entered the arena with a brand new game for Sega’s old warhorse of a console; a game that has […]
Unreleased Commodore Amiga CD32 Snowboarder ‘Biff Boardin’ Surfaces On eBay With Snowboard Accessory

While the Commodore Amiga CD32 might not be the most popular system around, it definitely has a group of dedicated and loyal fans behind it. With such a limited number of games being made available for the console during its short lived life, the die-hard games devoted to the CD32 will be amazed to hear […]
Newly Announced Commodore Amiga Homebrew ‘Max Knight’ Gets Downloadable Demo Disk

If for any reason you’ve been feeling that your choice of action on the Commodore Amiga was growing stale then look no further. The Polish based development team Pixel Nation recently took to a number of message-boards dedicated to the classic computer to announced their upcoming February 2017 release, Max Knight.
