Not too long ago we were made aware of an unofficial modification to Zelda: A Link to the Past where ROM hackers had injected CD quality audio and FMV support. On a similar note, it would now appear that Mega Man X for the Super Nintendo has received a similar update – one where all […]
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Commodore Amiga Gets New FPS ‘Did It Come From The Desert?’
Inspired by Cinemaware’s upcoming release of the long lost Mega Drive version of It Came From The Desert, one Amiga fan has decided to recreate the ant blasting action in a first person shooter for the Commodore computer. Available as a free download, Did It Come From The Desert is one action packed 3D adventure […]
Alien Crush
I’ve always been a little confused by developers that choose to create realistic pinball games. I get the appeal of recreating existing tables – after all, very few people have the cash or space to own Tales Of The Arabian Nights – but making original video pinball tables to the same constraints as a physical […]
Gryzor
As an Amstrad owner you were used to receiving hand-me-down ports. The ZX Spectrum was far more popular in the UK, so you’d often have to put up with terrible ports of classic arcade games. Sure, efforts like Midnight Resistance and R-Type played well enough, but they didn’t make use of the Amstrad’s graphics and […]
Argos Catalogues from the 70s, 80s and 90s
If you are anything like the folks here at RGC Towers, your mind is firmly set in the past, probably somewhere between 1970 and 1990. So what could be better than imagining you are back in 1982 browsing through an Argos mail order catalogue and dreaming of the shiny new console you just might be […]
Wonder Boy In Monster Land
The first steps of a big adventure are always exciting, particularly when you’re a child, and Wonder Boy In Monster Land was the first game I played that had the qualities we typically associate with RPGs. While it was fundamentally similar to the platform games I’d previously played, it offered something that they didn’t, with […]
Top Ten Apple II Games
The Apple II was an incredibly powerful computer in its teeth with a range of fantastic titles available for it. Many of today’s prominent developers, including Jordan Mechner and John Romero cut their teeth on the machine, making it an incredibly important computer. Here’s our ten personal favourites. How many have you played? The Bard’s […]
Dragon’s Lair
Whenever I’d visit my cousin’s house, I’d play his SNES. This might sound like a dull statement, but in the early Nineties it was a bit of a transgressive act – the console war was raging and the infinite marketing power of Sonic the Hedgehog had secured my loyalty to Sega. But those visits to […]
Panzer Dragoon Mini
Sometimes you have to see something for yourself. I’d fallen in love with Sega’s Panzer Dragoon series after first experiencing it on my friend’s Saturn, and eventually bought all three games. I’d love to tell you the story about how I purchased Panzer Dragoon Saga for just three British pounds, and how our current staff […]
The Making Of Day Of The Tentacle
The sequel to Maniac Mansion is still considered to be one of the best LucasArts adventure games and it’s not hard to see why. Achingly funny and with incredibly clever puzzle design, it’s a superb sequel that takes everything that was great about the original and substantially improves upon it. Co-creator, Dave Grossman explains how […]