16 Bit World

Your Retro Game Source Outlet
  • Email
  • Facebook
  • Google+
  • Instagram
  • Pinterest
  • Twitter
  • RSS
  • Home
  • retro news
  • Dos Games
  • Genesis
  • Emulation
    • Amiga
    • Playstation
    • Android
    • Dreamcast
    • Sega
    • Wii
  • Sega CD
Search the site...
  • Home
  • retro news
  • Kingdom Come: Deliverance 2 lead says Nvidia DLSS 5 backlash is “really funny,” and that “most talented people I know” use AI

Kingdom Come: Deliverance 2 lead says Nvidia DLSS 5 backlash is “really funny,” and that “most talented people I know” use AI

September 1, 2026 / admin / retro news

Kingdom Come: Deliverance 2 director Daniel Vávra is no stranger to controversy, having previously defended Nvidia’s controversial DLSS 5 technology – and now, it seems that he’s back to do so yet again.

In case you missed the Warhorse Studios veteran’s previous words on the matter, he stated that tech like DLSS 5 would “replace expensive raytracing” someday and was just suffering an “uncanny beginning.”

Well, now that Nvidia’s AI-powered neural rendering model is back in the limelight, Vávra has more to say – and it’s evident he’s still very much on the side of the tech rather than against it, as many players appear to be.

In fact, the Kingdom Come: Deliverance lead says “some people have literally gone crazy” over DLSS 5 on X, showcasing a comparison of models within his own game before and after the tech has been applied.

“On the left is a head messed up by the game engine’s very limited lighting system, which can’t properly render shadows, skin texture, and the detail of normal maps,” writes Vávra. On the right? An improvement, apparently.

Some people have literally gone crazy.On the left is a head messed up by the game engine’s very limited lighting system, which can’t properly render shadows, skin texture, and the detail of normal maps. On the right is THE SAME MODEL WITHOUT ANY GEOMETRY CHANGES, which looks… pic.twitter.com/8ZxVpYCRghAugust 30, 2026

That’s thanks to “better lighting, shadows, skin texture, hair, and therefore DETAILS, which is thanks to… you guessed it, “neural network rendering in DLSS 5.”

Obviously, not everyone agrees with him here, and the comments make as much clear – but Vávra doubles down on his take in a separate thread. Explaining how “the whole AI situation is really funny” to him, he argues that most devs use the tech.

“A very vocal group of people hates it, and absolutely every developer is terrified that they’ll come after them, so they all swear up and down that they definitely don’t use any AI,” Vávra writes.

“The reality? Of course that EVERYONE uses it! Every one! Absolutely every developer across many companies that I’ve spoken with over the past year uses AI. Programmers can’t get anything done without it anymore.”

Since I stirred up a hornet’s nest of AI hatred today, I’ll add a little more 🙂 Just so you know. I don’t work for any company. I’m not working on any game. So you have nothing to boycott guys 🙂 I’m retired for now, sipping whiskey, and having a great time, so I don’t give a… pic.twitter.com/TtrZE6xeW8August 30, 2026

He goes on to say that “most developers” are even manufacturing their own in-house AI tools “for just about everything,” from models to art to screenwriting to… well, you name it.

And, to top that all off, he adds, “You know who uses it the most? Usually the most talented people I know. They are the ones who are least afraid and who see its huge potential.” While I’m not sure I personally agree with that, it’s clear that AI is growing in popularity.

Whether that’s a good thing is a hot-button topic, as Vávra’s posts make clear, but one thing’s for certain: he strongly believes in the tech himself.

He says it makes game dev more accessible, too, as “no one wants to work on a game for a decade,” and AI can help cut that time. Will the product truly be the same quality or carry the same human touch it’d boast with no AI use, though?

Well, I’ll leave that up to you.

Proving Kingdom Come: Deliverance 2’s authenticity, Warhorse’s biggest fan hikes through Czechia “by foot” to make 3D maps of the RPG’s historical locations


2019

Comments are closed.

Recent Posts

  • Reacher 4 has just revealed what was hidden on the USB, but what is the chemical toxin?

    September 9, 2026
  • No Man’s Sky Cosmos update says screw it, build your own space station and destroy “space hulks” with a gravity gun: “Our most requested feature since launch”

    September 9, 2026
  • Light No Fire shows signs of life: Hello Games says No Man’s Sky Cosmos update uses shared tech, teases “alliances of tens of thousands of players”

    September 9, 2026
  • 2,045 days later, Valheim’s 1.0 launch proves its scope for epic journeys is still unbeatable

    September 9, 2026
  1. Tom on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMay 19, 2025

    I have recently acquired one of these units, found in an outhouse and seemingly nearly unused. This is still in…

  2. Ian on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredNovember 8, 2023

    Only 600 of these were ever made. I have #1 & #600 as I did the hardware design for BT,…

  3. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredOctober 26, 2023

    Could you please contact me as due to the rarity if genuine your looking at a 5 figure sum.

  4. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredJuly 17, 2023

    Could you upload a picture at all as not much is known about them. Is it numbers on back

  5. Robert on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMarch 20, 2023

    I have one of these

Recent Posts

  • Reacher 4 has just revealed what was hidden on the USB, but what is the chemical toxin?

    September 9, 2026
  • No Man’s Sky Cosmos update says screw it, build your own space station and destroy “space hulks” with a gravity gun: “Our most requested feature since launch”

    September 9, 2026
  • Light No Fire shows signs of life: Hello Games says No Man’s Sky Cosmos update uses shared tech, teases “alliances of tens of thousands of players”

    September 9, 2026
  • 2,045 days later, Valheim’s 1.0 launch proves its scope for epic journeys is still unbeatable

    September 9, 2026

2014 2016 2019 Adventure Amiga Analysis Android Atom Available Awards Book Derby Dreams emulation Fight Football Forecast Game Games Gaming Genesis Girls Global Industry Launches Market Mobile Nintendo Online Partner Personal Playstation Releases Report Retro Sega Series Service Skater Sonic Sponsor Startup Their Touchstone World

@2013 16Bit World