16 Bit World

Your Retro Game Source Outlet
  • Email
  • Facebook
  • Google+
  • Instagram
  • Pinterest
  • Twitter
  • RSS
  • Home
  • retro news
  • Dos Games
  • Genesis
  • Emulation
    • Amiga
    • Playstation
    • Android
    • Dreamcast
    • Sega
    • Wii
  • Sega CD
Search the site...
  • Home
  • retro news
  • New Bungie leaders insist they are fixing the studio despite Destiny 2 layoffs, tell players to “keep us accountable”

New Bungie leaders insist they are fixing the studio despite Destiny 2 layoffs, tell players to “keep us accountable”

September 21, 2026 / admin / retro news

After laying off “most” of the Destiny team, Bungie is coming to players, hat in hand, with open acknowledgements of Marathon’s failures and new plans to keep Destiny 2’s legacy alive.

Studio head Poria Torkan and head of product Josh Deane have penned a contrite message about the studio’s future while asking players to hold Bungie “accountable” to its goals.

“This is an important time for Bungie,” Torkan and Deane say in a joint blog post. “Our future depends on making clear choices about where we focus, delivering what we say we will, and being honest about our successes and failures. Stability doesn’t mean shrinking our ambition. It just means that we have to focus on the things you want to see from us, and making sure our vision matches our reality.

“How we bring this new Bungie to life has to be through the spirit of putting players at the forefront of what we do. We have to find a way back to making games that we want to play, but with you at the center.”

What does that mean in concrete terms? Well, they want to “build a stronger long-term future for Destiny, while honoring and restoring its past,” “evolve Marathon to grow our community and build a sustainable future,” “increase transparency around development priorities,” and “communicate more consistently, especially when plans change.”

For Destiny 2, Bungie is undoing its controversial content vaulting. Plans for Marathon are less specific, but the team is acknowledging the game’s failure to gain a strong playerbase while they tease a plan to expand it to “a deeper survival experience.” More details on Marathon’s future are coming “later this week,” while information on Destiny 2 is set for “the months ahead.”

Judging by the early responses from the communities of both games, the message is resonating with the fan base – though some are certainly cynical about “another blog post from Bungo on listening and trust.” Still, concrete plans to undo Destiny 2’s controversial content vaulting go a long way. The question now is simply how the studio’s going to do that with so many developers recently laid off.

Torkan and Deane also say the studio has made “several” changes to its internal operations, “by simplifying our priorities, reducing competing initiatives, moving decisions closer to the teams building our games, and changing how we measure success to place greater emphasis on player satisfaction.”

The pair acknowledge that “none of those changes earn trust on their own,” but they hope that players will “keep holding us accountable” in the future.

“Please keep fighting for what you believe in. Please keep us accountable. And we’ll definitely chat more soon,” Dean reiterates in the video.

Bungie’s mantra was “I love playing Destiny. I hate that it’s not better” in the MMO’s early years, says former lead.

2019

Comments are closed.

Recent Posts

  • New Bungie leaders insist they are fixing the studio despite Destiny 2 layoffs, tell players to “keep us accountable”

    September 21, 2026
  • With $3 million in Steam pre-orders, publisher says its horror-themed Stardew Valley-like “might be massive”

    September 21, 2026
  • Bungie admits Marathon “did not reach as many players as we had hoped,” shares plans to evolve the game for “a sustainable future” while committing to Destiny

    September 21, 2026
  • Hideo Kojima says Xbox had “never seen” anything like Physint, which is impressive considering it was the only publisher that didn’t think his OD pitch was “crazy”

    September 21, 2026
  1. Tom on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMay 19, 2025

    I have recently acquired one of these units, found in an outhouse and seemingly nearly unused. This is still in…

  2. Ian on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredNovember 8, 2023

    Only 600 of these were ever made. I have #1 & #600 as I did the hardware design for BT,…

  3. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredOctober 26, 2023

    Could you please contact me as due to the rarity if genuine your looking at a 5 figure sum.

  4. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredJuly 17, 2023

    Could you upload a picture at all as not much is known about them. Is it numbers on back

  5. Robert on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMarch 20, 2023

    I have one of these

Recent Posts

  • New Bungie leaders insist they are fixing the studio despite Destiny 2 layoffs, tell players to “keep us accountable”

    September 21, 2026
  • With $3 million in Steam pre-orders, publisher says its horror-themed Stardew Valley-like “might be massive”

    September 21, 2026
  • Bungie admits Marathon “did not reach as many players as we had hoped,” shares plans to evolve the game for “a sustainable future” while committing to Destiny

    September 21, 2026
  • Hideo Kojima says Xbox had “never seen” anything like Physint, which is impressive considering it was the only publisher that didn’t think his OD pitch was “crazy”

    September 21, 2026

2014 2016 2019 Adventure Amiga Analysis Android Atom Available Awards Book Derby Dreams emulation Fight Football Forecast Game Games Gaming Genesis Girls Global Industry Launches Market Mobile Nintendo Online Partner Personal Playstation Releases Report Retro Sega Series Service Skater Sonic Sponsor Startup Their Touchstone World

@2013 16Bit World