As Highguard claws its way up to “Mixed” Steam reviews, devs add 5v5 mode in response to player feedback about empty maps just 5 days after launch: “You asked, we listened” January 30, 2026 / admin / retro news Highguard updates are coming fast Read More 2019
I’m in my happy place: a dark basement digging through a computer archive that may or may not be alive January 30, 2026 / admin / retro news Indie Spotlight | TR-49 slowly draws you in until you just can’t escape its puzzle Read More 2019
Legendary Japanese shooter studio was skeptical of Sony’s PS1, but not for the same reason as everybody else: “I don’t want to work with them because they’ve got beards” January 30, 2026 / admin / retro news Don’t judge a book by its beard Read More 2019
N64 dev spent 2 years making games for the ill-fated 64DD add-on, only to have Nintendo continually say they sucked and to “start again from scratch”: “It was just really degrading” January 30, 2026 / admin / retro news “The rest of the time was giving them a prototype of a new idea every month with a quick proof of concept, then having it just be ripped apart in the nicest possible way” Read More 2019
“We got rid of attributes in Skyrim and you know who complained? Almost nobody”: Former Bethesda lead pushed for a streamlined RPG where you don’t “have your head buried in menus, stats and rules” January 30, 2026 / admin / retro news “It was about getting the character system out of the player’s way” Read More 2019
Highguard studio CEO says “the toxicity is challenging,” wonders if The Game Awards reveal was the right decision: “I’m going to continue to ask myself” January 30, 2026 / admin / retro news “Was there a different way? Was there a better way? And I don’t know the answer to that yet today” Read More 2019