As much as we love our older games and feel that our imaginations can bring on-screen pixels to life, we’ve often wondered how to make our favourites feel more realistic. While companies such as Aura attempted to bridge the gap decades ago with their body-worm Interactor rumble pack, such efforts left a lot to be […]
Chuckie Egg

Nigel Alderton’s classic platformer started off life on the Spectrum but I’ve always associated it with the BBC Micro. Back at school we’d regularly use the computer for technology classes, getting to grips with graphs or Granny’s Garden if our teacher was in a really good mood. We also had a computer club that was […]
Introducing The Amiga Book

We’re big fans of the Amiga, so we felt it was the perfect time to create an exciting new bookazine. The Amiga Book is 180 pages of incredible content, featuring some of the best games and developers to ever appear on an Amiga system. Worms, The Secret Of Monkey Island, Shadow Of The Best, Speedball […]
The Story Of Thor

RPGs are a problem in Europe. As notoriously text-heavy releases in a region with multiple languages, they present a daunting and costly challenge for any localisation team. Perhaps for this reason, the UK missed a lot of the key console RPGs of the early Nineties – Final Fantasy VI, Lunar: The Silver Star and even […]
Cherry-Darling New Game Preview Video

Hi all, Although we didn’t finish it before x-mas, mostly due to some personal issues, we can already provide you with a nice little teaser video of our upcoming game. The video was recorded directly from our sam460ex / RadeonHD 4650 using an Elgato Game Capture device. No cutting or whatever, loading times / game […]
Duke Xtreme

This post is written by Jake Parr. After the major success of Duke Nukem 3D, thirdparty companies started to crank out expansion packs, and Duke Xtreme, developed by Sunstorm Interactive and released by WizardWorks in 1997, was one of them. Removing the E from its name may deceive gamers into thinking this add-on is COOL and RADICAL! […]