Continuing the tradition of Monday Links not on Mondays, it’s my turn to steal the glory from Tim! With 2015 coming to a merciful end, we can look forward to a few exciting things in 2016: a Cubs team that may finally put an end to that dang curse, a bunch of movies and sequels, […]
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A Look at the 3DS Version of Mario & Sonic at the Rio 2016 Olympic Games

The Japanese Nintendo Youtube account recently uploaded this new overview trailer for the 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, showing plenty of gameplay of the new modes. There are also new characters Sega managed to scrape off the bottom of the barrel like Eggman Nega and Shitty BowserZavok from the Deadly […]
The Greatest Video Game Intro You’ll Ever See

There are lots of classic videogame intros, but very are as heart-warming and entertaining as the beginning of Banjo-Kazooie. Watch their awesome musical medley and see for yourself.
The Bear Essentials: Developing a Commodore 64 game – Part 3

Part Three: The Joy of Plex Things have been progressing well with my Commodore 64 platform game since part two, and I have now put together a trailer showing the first two areas of the game. Before I begin retelling my joyous experiences of learning C64 sprite multiplexing, I’d like to show a couple of […]
Krikzz Reveals Working Prototype Of Upcoming Game Boy Advance Flash Cartridge ‘Everdrive GBA’

With the Mega Drive, Super Nintendo, PC Engine, Game Gear, and just about every other classic gaming system well catered for when it comes to SD card ready flash cartridges, it’s about time the Game Boy Advance received its very own too. After initially teasing gamers with an announcement on the upcoming Game Boy Advance […]
Unofficial ‘Duke Nukem’ Platformer In Development For The Sega Master System

Before his days of kicking ass and chewing gum, Duke Nukem was following in both Sonic and Mario’s platforming footsteps. First arriving in 1991, Apogee Software’s MS-DOS adventure was anything but memorable – despite being an enjoyable shareware release – in comparison to its 3D follow up, but is that all about to change? One […]
Peripheral Vision: G-Con 45

When Time Crisis made its way to the PlayStation, Namco decided that a gun was needed to support it – and boldly, it also decided that the existing model introduced by Konami just didn’t meet its requirements. The result was the creation of a new peripheral, the G-Con 45 (or GunCon, outside of Europe) which […]
PlayStation

Year Released: 1994 Original Price: £299.99 Buy It Now For: £15+ Associated magazines: Play, Playstation Plus, Official PlayStation Magazine, P2 Why The PlayStation Was Great: Some would argue that the videogame industry in the mid-Nineties was in dire need of a boot up the backside, and the PlayStation delivered this kick. Technologically groundbreaking and supported […]
Making Of OutRun

OutRun remains one of the best-loved arcade games of all time. Famed for its gorgeous visuals and scintillating soundtrack, it’s gone on to become one of Sega’s most respected franchises. Here, Yu Suzuki, explains how he created the iconic racer. Yu Suzuki joined Sega in 1983, his first assignment was Champion Boxing on the SG-1000. […]
Freedom Planet 2 Announced

Turns out GalaxyTrail had a Christmas surprise in store, with them just having announced Freedom Planet 2. Several of our forum members are involved with the development, with Stephen DiDuro (aka Strife) being the project lead again, Christian Whitehead (aka The Taxman) working the game’s engine in Unity, and Falk Au Yeong consulting for the game’s soundtrack. […]
