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All Things 16 Bit And More

Head 2 Head: Pitfall – 2600 vs ColecoVision vs Intellivision

May 30, 2014 / admin / retro news
0

Pitfall! was designed by Activision programmer David Crane and originally released for the Atari VCS in 1982. It features Pitfall Harry climbing, falling and swinging his way around the screen in his quest to find all the lost treasures against a 20 minute countdown. It is often credited with giving birth to the scrolling platform […]

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Under a Killing Moon

May 28, 2014 / admin / Dos Games
0

I don’t know how, but I missed the Tex Murphy games completely. I was a kid who loved adventure games and detective stories, yet I don’t remember even being aware of the series until I was older. At some point, I also learned that creator Chris Jones plays Tex in the games’ signature FMV sequences. […]

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Under a Killing Moon

May 28, 2014 / admin / Dos Games
0

I don’t know how, but I missed the Tex Murphy games completely. I was a kid who loved adventure games and detective stories, yet I don’t remember even being aware of the series until I was older. At some point, I also learned that creator Chris Jones plays Tex in the games’ signature FMV sequences. […]

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Normality

May 26, 2014 / admin / Dos Games
0

The early to mid 90s represented the adventure game’s last hurrah, and found it paired up with the very genre that would kill it – the first person shooter. While games like the 7th Guest and Myst took early steps in melding pure adventures and the perspective, it would be games like Under a Killing […]

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Normality

May 26, 2014 / admin / Dos Games
0

The early to mid 90s represented the adventure game’s last hurrah, and found it paired up with the very genre that would kill it – the first person shooter. While games like the 7th Guest and Myst took early steps in melding pure adventures and the perspective, it would be games like Under a Killing […]

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Ultima Underworld

May 19, 2014 / admin / Dos Games
0

Dungeon crawling was the dominant first-person genre in the 80s, for understandable reasons. It was simple visually, and an easy environment for a designer to control. Random generators in the style of Rogue could create an endless variety of catacombs to explore with little effort. And thematically, it was popular – players could get excited […]

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Recent Posts

  • Destiny 2 players pick out a grave as Bungie confirms it’s got nothing to say and Sony admits it’s down $765 million on the studio: “There’s no way this game keeps getting DLC”

    May 8, 2026
  • I watched Highlander 40 years after its release and I completely get why Henry Cavill is rebooting it

    May 8, 2026
  • Clair Obscur Expedition 33 Renoir actor Andy Serkis is “so thrilled” for Sandfall Interactive devs after their debut RPG’s success: “It’s such an emotional story”

    May 8, 2026
  • Devil May Cry showrunner rallies against the “Marvel-ification” of IP, but says Capcom and Netflix’s instructions were refreshingly different: “Go and execute your vision”

    May 8, 2026
  1. Tom on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMay 19, 2025

    I have recently acquired one of these units, found in an outhouse and seemingly nearly unused. This is still in…

  2. Ian on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredNovember 8, 2023

    Only 600 of these were ever made. I have #1 & #600 as I did the hardware design for BT,…

  3. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredOctober 26, 2023

    Could you please contact me as due to the rarity if genuine your looking at a 5 figure sum.

  4. John on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredJuly 17, 2023

    Could you upload a picture at all as not much is known about them. Is it numbers on back

  5. Robert on BT’s Long Lost Super Nintendo ‘Interactive TV’ Service Trial Cartridge DiscoveredMarch 20, 2023

    I have one of these

Recent Posts

  • Destiny 2 players pick out a grave as Bungie confirms it’s got nothing to say and Sony admits it’s down $765 million on the studio: “There’s no way this game keeps getting DLC”

    May 8, 2026
  • I watched Highlander 40 years after its release and I completely get why Henry Cavill is rebooting it

    May 8, 2026
  • Clair Obscur Expedition 33 Renoir actor Andy Serkis is “so thrilled” for Sandfall Interactive devs after their debut RPG’s success: “It’s such an emotional story”

    May 8, 2026
  • Devil May Cry showrunner rallies against the “Marvel-ification” of IP, but says Capcom and Netflix’s instructions were refreshingly different: “Go and execute your vision”

    May 8, 2026

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