Before his days of kicking ass and chewing gum, Duke Nukem was following in both Sonic and Mario’s platforming footsteps. First arriving in 1991, Apogee Software’s MS-DOS adventure was anything but memorable – despite being an enjoyable shareware release – in comparison to its 3D follow up, but is that all about to change? One […]
Peripheral Vision: G-Con 45

When Time Crisis made its way to the PlayStation, Namco decided that a gun was needed to support it – and boldly, it also decided that the existing model introduced by Konami just didn’t meet its requirements. The result was the creation of a new peripheral, the G-Con 45 (or GunCon, outside of Europe) which […]
PlayStation

Year Released: 1994 Original Price: £299.99 Buy It Now For: £15+ Associated magazines: Play, Playstation Plus, Official PlayStation Magazine, P2 Why The PlayStation Was Great: Some would argue that the videogame industry in the mid-Nineties was in dire need of a boot up the backside, and the PlayStation delivered this kick. Technologically groundbreaking and supported […]
Making Of OutRun

OutRun remains one of the best-loved arcade games of all time. Famed for its gorgeous visuals and scintillating soundtrack, it’s gone on to become one of Sega’s most respected franchises. Here, Yu Suzuki, explains how he created the iconic racer. Yu Suzuki joined Sega in 1983, his first assignment was Champion Boxing on the SG-1000. […]

