We are proud to be supporting Chris Wilkins with the imminent Kickstarter campaign for his latest title ‘The Story of the Commodore 64 in Pixels’. This book follows on from his highly successful series of books on the ZX Spectrum and will be a great addition to any retro gamer’s book shelves. Check out the […]
Capcom Licensed ‘Street Fighter II’ Original Soundtrack Remaster Heading To Collectable Vinyl & CD

It’s often said that Guile’s theme goes with everything, and you’ll soon be able to test this theory in the comfort of your living room. Capcom have licensed out their pumping Street Fighter II tunes to the music label Generation Series, with remasters of the CPS-1 and CPS-2 soundtracks heading to both vinyl and CD […]
Teaser Launches For ‘A Gamer’s Journey: The Definitive History of Shenmue’ Documentary

With the recent reveal of Shenmue II at E3 and the subsequent Kickstarter campaign, it’s no surprise that Sega’s cult classic is once again grabbing the headlines. With the focus back on Ryo Hazuki, film directors Adam Sipione and Randall Lobb decided it was about time to reveal the trailer to their upcoming documentary on […]
Resident Evil Zero Prototype Shown Off

N64 fans rejoice – Capcom has shown off some footage of the greatest game never released for the console. Resident Evil Zero, a prequel to the original Resident Evil, was in development for the N64 at the end of the Nineties and intended for release in 2000. Enough of the game was finished that a […]
Batman

Sometimes – most of the time, really – a publisher will get a licence and do something obvious with it. Terminator? Shooty-shooty blam blam. Bruce Lee? Beat-’em-up. Crazy Frog? Terrible game, no matter what genre. But then there are those weird outliers – the Weetabix shoot-’em-ups, the 7-Up platformers, and the Batman maze game. Yes indeed, for whatever […]
DIY PC Engine & TurboGrafx-16 RGB Video Out Modification Kit ‘TGezRGB’ Now Available

As amazing as the PC Engine and TurboGrafx-16 are, the most standard models available sadly come lacking a direct RGB out signal. While both are capable of providing pixel perfect visuals, the PC Engine was limited to RF out whilst the US equivalent came with just the red/yellow/white composite ports. To remedy this, a cheap […]