The Dispatch leads had “a mix of arrogance and stupidity” as they faced down publishers telling them single-player narrative games were “niche, or worse, dead” March 11, 2026 / admin / retro news “Just because we can make an open-world action RPG, doesn’t mean we should” Read More 2019
Xbox lead thinks “we have been in a golden age for indies” since 2008, and it’s “a fantastic time to be a developer” if you ignore all the smoke: “The present is awesome” March 11, 2026 / admin / retro news Woohoo! Read More 2019
The Future Games Show returns this week – here’s how to watch March 11, 2026 / admin / retro news More than 40 games will be making an appearance Read More 2019
Xbox teases “some iconic games from the past” to be re-released in 2026, after its “game preservation team” spent years “working very hard in the background” March 11, 2026 / admin / retro news “Being one of the largest publishers in the industry, one of the largest platforms in the industry, we feel a deep responsibility to preserve the games from the past” Read More 2019
Steam expert advises devs stick to the “Little League” section of idle games and friendslop before attempting anything like Binding of Isaac or Mewgenics: “Then you can make your dream” March 11, 2026 / admin / retro news Start small, think friendslop Read More 2019
Nintendo knew Donkey Kong Bananza wouldn’t be nearly as fun if you were destroying basic blocks: “It is more fun to destroy that which is beautiful” March 11, 2026 / admin / retro news “To give you a sense of how much voxel data there is, the rather big Canyon layer actually has about 340 million voxels” Read More 2019