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All Things 16 Bit And More

Mass Effect veterans “don’t have plans to use generative AI for any element” of their sci-fi RPG Exodus, despite its Hollywood star’s investment in the tech

December 14, 2025 / admin / retro news

Matthew McConaughey’s involvement with an AI company won’t impact Exodus

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2019

French President congratulates Clair Obscur: Expedition 33 a second time after the RPG’s record-breaking awards haul: “For future generations and those that follow”

December 14, 2025 / admin / retro news

Sandfall Interactive’s debut is the first French-made GOTY winner

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2019

Capcom says Uncle Leon gives Resident Evil Requiem “the dry wit and subtle sarcasm that only an older guy can bring”

December 14, 2025 / admin / retro news

Leon himself is just about ready for bingo night

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2019

Battlefield 6 devs know Winter Offensive update is filled with “unexpected behaviors,” and they’re working on it: “Your experience and your feedback matter”

December 14, 2025 / admin / retro news

Some issues have been squashed already

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2019

“There is no platform that matches Steam’s excellent discovery system” according to Heroes of Might and Magic publisher, the real problem is “some games should not be made”

December 14, 2025 / admin / retro news

Hooded Horse’s CEO doesn’t think there are too many games on Valve’s store

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2019

Kingdom Come: Deliverance 2 developers made my favorite RPG of 2025 by trusting their original vision: “We had the strength to say, ‘Yes, that’s what we want'”

December 14, 2025 / admin / retro news

Year in Review 2025 | Warhorse chats to GamesRadar+ about sticking to the studio’s guns and what comes next

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2019
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  • Unofficial HD ‘Indiana Jones and the Fate of Atlantis’ Remake In Development →

    In 1992 Lucasarts applied their expertise in the point ‘n’ click genre to an iconic hero. Indiana Jones and the… Read more…

Recent Posts

  • Valve peels back the curtain in rare Steam presentation: “More games are finding success” than ever, and nearly 6,000 made over $100,000 last year
  • Peaky Blinders: The Immortal Man director explains how the Netflix movie differs from the show: “Inherently, it is more cinematic in its conception”
  • The Dispatch leads had “a mix of arrogance and stupidity” as they faced down publishers telling them single-player narrative games were “niche, or worse, dead”
  • Xbox lead thinks “we have been in a golden age for indies” since 2008, and it’s “a fantastic time to be a developer” if you ignore all the smoke: “The present is awesome”
  • The Future Games Show returns this week – here’s how to watch

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