
Super Red Green Blue Review: A Love Letter to the Great British Games Shop
Book: Super Red Green Blue · Author: Robert Jones · Format: Novella · Published: 2014
From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

Book: Super Red Green Blue · Author: Robert Jones · Format: Novella · Published: 2014

Most art books about games are really screenshot albums with captions. Push Start: The Art of Video Games, compiled by media theorist Stephan Günzel and published by earBOOKS in October 2014, attempts

Some retro revivals borrow an era’s look. Rock Boshers DX, from British indie Tikipod, commits to the bit completely: it is a twin-stick shooter dressed as a ZX Spectrum game, colour clash and cassett

Every collector has a story about the one that turned out wrong. The listing photographs looked perfect, the price felt fair, and then the cartridge landed on the doormat feeling a fraction too light,

Some Amiga games arrive with publishers and box art, the Jump Block Jump Amiga platformer arrived the old homebrew way, a forum thread, a work-in-progress build and a developer answering questions fro

Every console’s afterlife has a shelf of ghosts, and the AMEBA Dreamcast visual novel might be the most evocative of them all: a Spanish murder mystery, built for Sega’s last machine a decade and a ha

The Commodore 64 visual compendium book that reached backers in September 2014 was, on paper, an unlikely debut. Its publisher, Bitmap Books, had never published anything. Its founder, Sam Dyer, was a

We all know the honest cheats: the Konami Code, thirty lives, typed into Contra by a generation of players who needed the help. This is about the other kind — the moments the game itself cheats back.

Somewhere in your city there is a street that only exists in video games. That, more or less, is the premise of the Game Map — a large-format print by the British design studio Dorothy that rebuilds a

In October 2013, at a moment when print gaming magazines were supposed to be dying, a new one launched dedicated entirely to old games — and readers funded it in a matter of weeks. RETRO Video Game Ma