
PS1 Hidden Gems: The Weird, Cheap End of the PlayStation Library
PLAYSTATION · FEATURES · FROM THE VAULT Everyone knows the PlayStation’s famous shelf: Metal Gear Solid, Final Fantasy VII, Gran Turismo, Tekken…
From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

PLAYSTATION · FEATURES · FROM THE VAULT Everyone knows the PlayStation’s famous shelf: Metal Gear Solid, Final Fantasy VII, Gran Turismo, Tekken…

Fifteen years after its Japanese launch, Super Mario 3D Land is still the 3DS’s defining game: a 2D Mario brain in a 3D Mario body, the Tanooki’s grand return, eight secret Special Worlds, and the title that turned a struggling handheld around. Our retrospective review.

GAME BOY · FEATURES · FROM THE VAULT Ask anyone to name the great Game Boy games and you’ll get the same…

MASTER SYSTEM · FEATURES · FROM THE VAULT If you grew up in North America, the 8-bit story was told to you…
At a glance: Ratchet & Clank: Up Your Arsenal (2004) · Developer: Insomniac Games · Publisher: Sony Computer Entertainment · Platform: PlayStation 2 · Release: 2 November 2004 · Players: 1 (campaign), 1–8 (multiplayer) · Genre: third-person shooter / platformer · Score: 9.0/10

N64 · RACING · FROM THE VAULT Thirty years ago this week, Nintendo released its third Nintendo 64 game in North America…

Nineteen years after its Japanese launch, Super Mario Galaxy is still the Wii’s masterpiece: tiny planets, gravity that points wherever it likes, a full orchestra, and the most joyful platforming Nintendo has ever made. Our retrospective review.

Import restrictions made Brazil build its own MSX industry — Gradiente’s Expert, Sharp’s HotBit, translated software and a fan culture that never stopped. The story of the standard’s third heartland.

Metal Gear, Castlevania’s twin, the Maze of Galious, the SCC sound chip: for a decade, Konami’s best ideas were prototyped on the MSX. This is the story of its secret laboratory.

Beyond Metal Gear and the famous Konami cartridges lies the MSX’s deep bench: HAL’s puzzlers, Compile’s experiments, penguins, trampolines and one very fragile cave explorer. Ten gems worth digging for.