Commodore 64

The best-selling single computer model in history started as a weapon in a price war. The Commodore 64 put 64K, sprites and a synthesizer on a chip into millions of homes for the price of a games console, drove Texas Instruments out of the business, taught a generation to program in their bedrooms, and stayed in production for twelve years. This page is the whole story — Tramiel’s war, the SID’s immortal music, the tape-and-disk software flood, the demoscene it launched — and the afterlife that never ended: new games still ship for the C64 today.

The Commodore 64 computer

Commodore 64 Forever: The Complete Story of the People’s Computer

Seventeen million machines, one price war, a sound chip that filled concert halls. The complete story of the breadbin that taught the world to type READY.

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Sam’s Journey: How a Commodore 64 Platformer Became an 8-Bit Epic — released in 2017, thirty-five years after the hardware: the modern C64 masterpiece.

2400 Baud and Proud: How One Self-Taught Coder Put the Commodore Online — BBSes, modems and the C64’s internet childhood.

£75,266 for the Sound of the SID: Matt Gray’s Reformation — the three-voice chip whose music outlived everything.

Half-Size, Full Library: Eight Years On, the Original C64 Mini — the breadbin’s boutique second life.

The machine Commodore built next became a legend of its own: the Amiga.

▶Commodore 64 Articles

Grubz: The Worms Clone the Commodore 64 Deserved, and Never Quite Got
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Grubz: The Worms Clone the Commodore 64 Deserved, and Never Quite Got

The news that swept the retro blogs in the first days of January 2015 had an irresistible shape: Worms, Team17’s artillery classic of exploding sheep and last-second bazooka shots, was coming to the Commodore 64. Not officially, and not exactly…