The Apple II — the machine that took the personal computer out of the hobbyist’s workshop and put it on the family desk. Launched in 1977, refined through the II+ and the best-selling IIe, and shrunk into the portable IIc, it built one of the deepest games libraries of the 8-bit era. This is 16-Bit World’s home for Apple II coverage: the classics that started here, the homebrew scene that never stopped, and everything keeping the platform alive.
Start here
Floppy Days: The Top Ten Apple II Games — the ten games that define the machine, counted down. Start the argument here.
New Homebrew Port Brings “Another World” to 8-Bit Model Apple II Computers for the First Time — proof the scene is alive: a 16-bit classic squeezed onto 8-bit Apple II hardware, decades after the machine’s commercial life ended.
Douglas E. Smith, Designer Of Apple II Game Program “Lode Runner”, Passes Away At Age 54 — a farewell to the creator of Lode Runner, one of the machine’s defining games.
More Apple II articles are on the way — check back often.
Chasing the 16-bit chapter? The Apple IIGS has a page of its own.









