Apple II

The Apple II — the machine that took the personal computer out of the hobbyist’s workshop and put it on the family desk. Launched in 1977, refined through the II+ and the best-selling IIe, and shrunk into the portable IIc, it built one of the deepest games libraries of the 8-bit era. This is 16-Bit World’s home for Apple II coverage: the classics that started here, the homebrew scene that never stopped, and everything keeping the platform alive.

Start here


Apple IIe with twin Disk II drives and Monitor II, switched on mid-lesson

★ COVER STORY

Apple II ForeverThe Complete Story of the Machine That Taught America to Compute

That was the Apple II, and the personal computer was never a hobbyist’s toy again. This is its whole story, A to Z: the lone engineer who designed it for an audience of one, the floppy drive sketched out over Christmas, the conquest of America’s classrooms — and the fans who, decades after the last machine rolled off the line, simply refused to let it die.

October 28, 2026 · 14 min read · The complete history

READ THE STORY →

Floppy Days: The Top Ten Apple II Games — the ten games that define the machine, counted down. Start the argument here.

New Homebrew Port Brings “Another World” to 8-Bit Model Apple II Computers for the First Time — proof the scene is alive: a 16-bit classic squeezed onto 8-bit Apple II hardware, decades after the machine’s commercial life ended.

Douglas E. Smith, Designer Of Apple II Game Program “Lode Runner”, Passes Away At Age 54 — a farewell to the creator of Lode Runner, one of the machine’s defining games.

More Apple II articles are on the way — check back often.

Chasing the 16-bit chapter? The Apple IIGS has a page of its own.

▶Apple II Articles

Floppy Days: The Top Ten Apple II Games
News

Floppy Days: The Top Ten Apple II Games

The machine that started an industry — and, not coincidentally, a games industry. Photo: Wikimedia Commons The Apple II was not designed…