
Oids Atari ST Review: Gravity, Rescue and a Construction Kit From 1987
FTL’s other founding classic: Thrust-style physics, androids to rescue and a planet editor years ahead of its time.
From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

FTL’s other founding classic: Thrust-style physics, androids to rescue and a planet editor years ahead of its time.

Jeff Minter’s shareware arena classic: save the dudes, fear the Grunts, and enjoy the purest panic on the ST.

Eric Chahi’s wordless cinematic masterpiece on one of its birth machines: lethal, lyrical and authored to its bones.

The Bitmap Brothers’ cooperative swansong for the ST: six mercenaries, a mad Baron’s England and the machine’s finest two-player blast.

The Bitmap Brothers’ marble-slow, secret-stuffed action adventure: a siege disguised as a platform game, worth meeting on its own terms.

Bomb the Bass on the title screen, Colin in the shop and the Bitmap Brothers’ chrome everywhere: the ST’s defining shooter.

The Bitmap Brothers’ future sport at its peak: a steel ball, a star target and the ST’s greatest two-player game.

Geoff Crammond’s elevated racing classic: jumps, cracked chassis and the finest driving feel on the machine.

Spectrum HoloByte’s stern masterpiece of systems simulation: working radar, lethal SAMs and a manual that is the course.

Realtime Games’ island war before real-time strategy had a name: logistics above, dogfights below, one carrier against another.