I very distinctly remember seeing the Super Nintendo version of Shadowrun in Nintendo Power when I was a kid and wanting to get my hands on a copy. I ended up not getting to do so until my senior year of high school. I played through it, and rather enjoyed the combination of gameplay, technology, […]
- Home
- Genesis (Page 2)
Genesis
Streets of Rage

Capcom saw huge success in 1989 with Final Fight in the arcades, which is arguably most responsible for maintaining the scrolling “beat-em-up” genre’s relevance post Double Dragon. Their 1990 home port, exclusive to the SNES for reasons unclear, fell short of expectations. This gave Sega an opportunity which they gratefully took. “HAWWWWWW!!!” Streets of Rage […]
Streets of Rage

Capcom saw huge success in 1989 with Final Fight in the arcades, which is arguably most responsible for maintaining the scrolling “beat-em-up” genre’s relevance post Double Dragon. Their 1990 home port, exclusive to the SNES for reasons unclear, fell short of expectations. This gave Sega an opportunity which they gratefully took. “HAWWWWWW!!!” Streets of Rage […]
WWF Royal Rumble

Despite being born and raised in Good Ol’ ‘Merikuh, I don’t actually know much about wrestling. Contrary to popular belief, U.S. households were not issued yearly VHS copies of Summer Slam in the mail back in the 90s. However, Rik asked nicely, so I’ve done a bit of research on the subject of 16-bit wrasslin’. […]
WWF Royal Rumble

Despite being born and raised in Good Ol’ ‘Merikuh, I don’t actually know much about wrestling. Contrary to popular belief, U.S. households were not issued yearly VHS copies of Summer Slam in the mail back in the 90s. However, Rik asked nicely, so I’ve done a bit of research on the subject of 16-bit wrasslin’. […]
Cyber-Cop

I won’t argue that “bigger” game experiences are usually found on beefier personal computer hardware, and that consoles have long received simpler, shorter games in comparison. I also won’t argue that I enjoy seeing more complex titles try to break this trend – even today with seeing something like The Witcher 2 pull an exceedingly […]
Cyber-Cop

I won’t argue that “bigger” game experiences are usually found on beefier personal computer hardware, and that consoles have long received simpler, shorter games in comparison. I also won’t argue that I enjoy seeing more complex titles try to break this trend – even today with seeing something like The Witcher 2 pull an exceedingly […]
Buck Rogers: Countdown to Doomsday

The first thing I learned when starting this game was that there’s a lot more to the Buck Rogers franchise than simply the old Universal serials. Buck’s got a long legacy of comics, radio, and TV programs, and none of them seem to be all that connected. In particular, this game is based off TSR’s […]
Buck Rogers: Countdown to Doomsday

The first thing I learned when starting this game was that there’s a lot more to the Buck Rogers franchise than simply the old Universal serials. Buck’s got a long legacy of comics, radio, and TV programs, and none of them seem to be all that connected. In particular, this game is based off TSR’s […]
Shining Force

So this is a review I originally wrote for my own site A Force for Good. There you go, a plug in the first paragraph. Anyway tho, I felt including it was a bit of a stretch. We’re a purely PC gaming site, whereas this was a Sega Megadrive (or Genesis, if you prefer) oldie. […]