
SD Snatcher Review: Kojima’s Cyberpunk Epic, Super-Deformed
SD Snatcher (1990) reimagines Hideo Kojima’s Snatcher as a chibi-styled RPG for MSX2, complete with SCC soundtrack and one of the strangest cartridges Konami ever shipped. Our review.
MSX home computer standard

SD Snatcher (1990) reimagines Hideo Kojima’s Snatcher as a chibi-styled RPG for MSX2, complete with SCC soundtrack and one of the strangest cartridges Konami ever shipped. Our review.

Konami’s Penguin Adventure (1986) sent Penta the penguin racing across a whole planet to save his princess — a huge, warm-hearted MSX epic, and Hideo Kojima’s first game credit. Our review.

The MSX2 got its own Castlevania in 1986: Vampire Killer, a parallel take on Simon Belmont’s first hunt with a more open, key-hunting structure. Our review of the road not taken.

Metal Gear 2: Solid Snake (1990) never left Japan in its era — and it is one of the finest games on the MSX2, the bridge between the 8-bit original and Metal Gear Solid. Our review.

Before the NES port, before Solid Snake was a household name, Hideo Kojima’s Metal Gear debuted on MSX2 in 1987 — and the stealth genre began here. Our review of the original.

One standard, dozens of makers, four continents: the complete story of the MSX — Kazuhiko Nishi’s universal computer, Konami’s cartridge kingdom, the birthplace of Metal Gear, and the homebrew scene that never stopped.

Ask a room of retro fans to picture Atari homebrew and most will conjure a chunky 2600 cartridge, a one-button joystick and a programmer coaxing miracles…

Spain’s Kai Magazine Software spent the late 2010s finishing The Sorrow of Gadhlan Thur, a full-scale action RPG for MSX2 sold on real cartridge — proof that the MSX homebrew scene doesn’t do small.

Some homebrew announcements vanish quietly. A handful of screenshots appear, a release window gets mentioned, excitement builds for a week, and then nothing…

Popping bubbles is fun. It’s fun when you have a sheet of used bubble wrap to play with, it’s fun in the…