Author: Sal Benedetto

From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

Mystery House and the Birth of the Graphic Adventure
Features

Mystery House and the Birth of the Graphic Adventure

In May 1980 Roberta Williams drew a house, Ken Williams taught an Apple II to draw it back, and the adventure game grew eyes. The story of Sierra’s first game — and the genre it founded.

The Bard’s Tale Review: Skara Brae Still Sings
Reviews

The Bard’s Tale Review: Skara Brae Still Sings

Interplay’s 1985 dungeon crawler gave Apple II adventurers a full 3D city, a singing swordsman and some of the cruellest mazes of the decade. Our party returns to Skara Brae.