
Tass Times in Tonetown Apple IIGS Review: Stay Tass, Traveller
Interplay’s new-wave adventure in its definitive edition: rescue Gramps, mind your outfit, and let the Ensoniq soundtrack announce a new kind of Apple.
From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

Interplay’s new-wave adventure in its definitive edition: rescue Gramps, mind your outfit, and let the Ensoniq soundtrack announce a new kind of Apple.

Game Arts’ transforming-robot shooter in Sierra’s landmark conversion: the first game that proved the IIGS’s colour, speed and sound, laser betrayals and all.

From Chaotix’s rubber band to AM2’s racers and the port that sold the system: the ten 32X games every collection needs, ranked and argued.

Beyond Doom and Chaotix: a Spider-Man swansong, Blizzard’s darkest platformer, two baseball games, a kart racer and five more — the 32X’s second shelf, celebrated.

X-Men with a fatal bug, a hamster that raced polygons, an Alien trilogy and a golf cart from beyond: the 32X’s cancelled library, game by game.

It took a Genesis, a Sega CD and a 32X stacked together to play them: Fahrenheit, Night Trap and Corpse Killer — the tiny, notorious library of the Tower of Power.

EA’s first-person slugfest with Eric ‘Butterbean’ Esch on the cover: huge fighters, signature moves, and the most approachable boxing on the system.

The 32X-only upgrade of the animal fighting game: more fighters, more speed, a belt system that makes you earn your moves — charm and claws in equal measure.

David Braben’s studio defends a mining colony in textured polygons: Europe’s 32X swansong and now one of the rarest cartridges on the system.

Sega’s isometric heir rebuilt with polygon ships you can hijack mid-flight: a clever idea in search of the frame rate to carry it.