
Deep Duck Trouble Game Gear Review: Donald, Unleashed
Feed Donald a chilli and stand back: Aspect’s short, vivid Duckburg adventure is the funniest platformer on the Game Gear, rampages and all.
From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

Feed Donald a chilli and stand back: Aspect’s short, vivid Duckburg adventure is the funniest platformer on the Game Gear, rampages and all.

Fourteen stages, a pocketful of magical tools and a gentle metroidvania structure: the finest hour of Sega’s Illusion series, in its richest colour.

A prince, a thief, a warrior and a genie save Shanadar in the Game Gear’s warmest adventure — a full Arabian Nights RPG with a battery save, in 1992.

A twelve-strong army, promotion decisions and half-hour grid battles on a handheld in 1994: the Game Gear’s tactical RPG crown, complete and uncompromised.

No Robotnik, no speed, no problem: Tails alone on Cocoa Island in a gadget-driven exploration adventure that owes more to Metroid than to Green Hill.

Tails playable, Nack the Weasel debuted and a train-top set piece for the ages: the Game Gear-only Sonic that stopped apologising and topped the 8-bit series.

Aspect’s 8-bit Sonic is no shrunken port but a secret sibling — its own zones, an emerald hunt in the levels themselves and a Yuzo Koshiro soundtrack for the ages.

Beyond the Nintendo curiosities lies a stranger, better shelf: SPC shooters, shelved sequels, Cinemaware strategy and an arcade laserdisc port. Ten CD-i discs worth digging for.

Encyclopaedias, storybooks, language courses and art discs: the CD-i was the set-top box before broadband and the learning tablet before touchscreens. A defence of the format’s real ambition.

One CES weekend in 1991 humiliated Nintendo, empowered Sony — and left Philips holding a licence to Mario and Zelda with no supervision attached. The full story of the strangest deal in games.