
The 16-Bit RPGs That Still Outclass Modern Games
Every few years I sit down with a modern blockbuster — some gorgeous, hundred-hour epic with a map the size of a…

Every few years I sit down with a modern blockbuster — some gorgeous, hundred-hour epic with a map the size of a…
Thursday, October 29
See all of today’s history →New · Retro Trivia Quiz #1
From Puck-Man to the PlayStation plot twist — take the general-knowledge retro quiz and earn your rank, from Insert Coin to Retro Royalty.
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Thirty-eight years ago today, Sega launched the Mega Drive in Japan with two games, no pack-in, and Super Mario Bros. 3 six days old. It finished third at home — then crossed the Pacific, became the Genesis, and started the console war.

In 1996, a Peruvian pirate group put Sega’s mascot on Nintendo’s machine — no licence, no permission. The strange story and the game underneath, reviewed.

WaterMelon’s forum-born RPG grew into the biggest cartridge the Mega Drive ever held. The HD remake is beautiful, stubborn and huge — our full review.

Yahoo, as a certain little crocodile never quite said but probably should have. Croc 2: Kingdom of the Gobbos is out today,…

For about fifteen years, the best classic Castlevania ever made was a game most of us in the West simply could not…

Walk into an electronics shop in São Paulo today and you can buy a brand-new Master System. Not a vintage unit, not…

April 1977, San Francisco. The first West Coast Computer Faire had packed some 12,750 hobbyists into the hall — rows of bare…

Mini consoles had a good run, but they always had a lie at the centre of them: a Commodore 64 with a…

The Nintendo 64 had a small library and a loud one. Mario, Zelda, GoldenEye and Banjo shouted so loudly that they drowned…