Author: Sal Benedetto

From the Vault columnist. Grew up feeding quarters to the Ms. Pac-Man machine at his uncle's pizza place; still owns his childhood SNES and every Nintendo Power he ever begged his mother for. Writes the retrospectives and the hidden-gem hunts.

Samurai Shodown! 2 Review: Honour at 160 Pixels Wide
Reviews

Samurai Shodown! 2 Review: Honour at 160 Pixels Wide

The weapons fighter comes to pocket size with its tension intact: single strikes that matter, a roster borrowed from the 64-bit games, and collectible cards to chase. A launch title with real edge.

The King of Fighters R-2 Review: Pocket Royalty
Reviews

The King of Fighters R-2 Review: Pocket Royalty

KOF ’98, distilled into a cartridge the size of a matchbox. R-2 keeps the teams, the tactics and the attitude — and adds a making mode and Dreamcast link that were years ahead of their time.

Metal Slug: 2nd Mission Review: Bigger, Louder, Better
Reviews

Metal Slug: 2nd Mission Review: Bigger, Louder, Better

Everything the first pocket mission did, expanded: more stages, more characters, more vehicles, more secrets. 2nd Mission is the NGPC’s best pure action game and a high watermark for handheld run-and-guns.

GCC: The Little Company That Built the 7800
Features

GCC: The Little Company That Built the 7800

They upgraded Missile Command until Atari sued them, made Ms. Pac-Man, then built Atari a whole console. The story of General Computer Corporation, the 7800’s second creator.