My half hour with Alien Isolation 2 wasn’t supposed to end like this. I’ve spent the last few minutes crouch-walking through a wrecked spaceship. It’s dark in here – too dark to see more than an arm’s length ahead. A storm buffets the vessel, the yawning groan of metal sheets slowly being pulled from the […]
GTA 6 will lock you out of story missions if you’re too broke, so it’s good to know the robbery mechanics have been massively expanded

GTA 6 won’t let you progress through the story if you’re too broke, which will force Jason and Lucia to make some cash from side jobs or other definitely legal endeavors. If there’s one thing the trailers and gameplay footage of GTA 6 have told us, it’s that there’s going to be a lot of […]
2019“Consoles are here to stay”: CD Projekt Red lead says The Witcher 3 studio isn’t “worried” about next-gen consoles like the PS6 and Project Helix facing delays

CD Projekt Red’s games – think banger RPGs like Cyberpunk 2077 and The Witcher 3 – perform quite well on consoles… and even though such platforms have hit a bit of a wall costs-wise with the RAMpocalypse and what have you, the studio isn’t worried. Michał Nowakowski, joint CD Projekt Red CEO, explains as much […]
2019“You cannot make a game like The Witcher 4” by being “cost-driven,” CD Projekt CEO says, and he’s “100% sure” GTA 6 is being made the same way

The video game industry is equal parts art and business, and convincing the business people in the industry to actually fund the artists is a never-ending struggle. (Just look at the furloughed devs behind the recently released Star Wars: Zero Company.) But CD Projekt Red joint CEO Michał Nowakowski knows that some games – like […]
2019“We all benefit from great games”: How the 4X devs behind Endless Legend and Humankind went from Early Access pioneers to Civ 7 challengers

Humankind, the 4X strategy game that aimed to let you craft the entirety of human history by blending together dozens of different cultures, had two main spikes in the arrival of new players. The first, says chief creative officer Romain de Waubert de Genlis, came with the launch of the game. The second, and far […]
2019